Setting the ERUDINE_PATH

Purpose

To set the ERUDINE_PATH environment variable so the Erudine Behaviour Engine can find user-defined extensions.

Theory

By default, the Erudine Behaviour Engine automatically looks for extensions within the following locations:

You may want to define another location for user-defined extensions, if for example, you cannot access these locations because your user permissions do not allow you access to this area.
In this exercise, you will add a new system variable called ERUDINE_PATH, which means the Erudine Behaviour Engine, will look in another location for extensions.

Note
If you are working within a Unix-based environment, then you can carry out this action by entering the following command: export ERUDINE_PATH=/home/<location>

Actions


To set the ERUDINE_PATH environment variable:

  1. Click the Start button on the Windows toolbar and select Settings > Control Panel .
  2. Double click on the System option to display the System Properties box.
  3. Select the Advanced tab.
  4. Click the Environment Variables button.
  5. At the bottom of the box, in the System Variables section, click the New button to display the New System Variable box.
  6. Enter ERUDINE_PATH as the Variable Name.
  7. Enter to C:\Documents and Settings\<user.name>\Training Workspace as the Variable Value, or any other location that you may prefer.
  8. Click OK to save the new system variable.
  9. Click OK to close the Environment Variables box.
  10. Click OK to close the System Properties box.
  11. Close the Control Panel.

Platform: all
EBE Version: 2.4
Category: Development Training Guide
Author: Patrick Peisker


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